Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Good catchy music, the controls feel good and its snappy and responsive to move around. 

I did have some issues navigating around the inventory screen. Using my arrow keys the cursor never seemed to go where I want it, and I don't think I was able to pick up any loot. I think I closed the chests without looting anything which made them disappear? Not sure. 

I also ran into a bug in the cave just inside the southern road on the left. I walked next to the slime, the "COMBAT" banner went up and then I was soft-locked. No controls did anything. On a reload and second play I was able to fight things perfectly well in the other caves. 

( 1)

thank you for the honest feedback! honestly this is likely because i left the dumb default pink background for the (already pink) cursor outline to meld with. it's VERY hard to see specifically at the top right (you can tell only by 4 pixels) and i forgot to make the border bigger or flash or something to help. working on making anything stand out with only 4 colors was definitely a challenge for me!

( 1)

4 colors is a huge challenge to get ui elements to read to the player. 

I will say that all the in-game sprites look very appealing and I had no trouble finding my way around or differentiating between different elements in the game world, which is also a huge challenge with a small screen and 4 colors. UI nitpicks aside its definitely one of the nicer looking submissions I've played. :)