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I managed to figure out a technique for moving the character so was able to complete the levels but I agree with others that the physics made it a bit weird to use.

I think the idea is pretty good and it was presented well. I think some more satisfying physics could make it a great game!

Thank you for the feedback! That absolutely makes sense, I've gotten a lot of comments similar to that. I might make the physics better in the future, should we choose to continue development on this. But that's an indefinite thing that only time will be able to answer for now.