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( 1)

What worked:

It looked pretty cool and trippy. The atmosphere was pretty cool. My first instinct was to jump into the giant pit. It didn't go so well. I thought it was a cool area to look at.

What didn't:

It was kind of weird for music to only play around torches in the second level. I'm not really sure about the design reason for that.

The second level might also be a bit too dark, but it was cool to use the torchlight to find the right direction.

Some interactivity would be nice.

Bugs:

Didn't see any.

==

Great job!

( 1)

Thank you so much for your comment!!

About the design for the torches with the music: It was just for the gimmick. We just thought it would be a cool little addition along with the whole dark/light theme!

It was also way too dark in the WebGL version, which even after some changes, still didn’t feel like it did justice. Sorry for that! The game is planned to be expanded more for the “definitive” version, with a lot of the gameplay we couldn’t add due to time constraints, along with some fixes for those little things.