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Had quite a bit of fun with this one. Controls were a little challenging but feel like that might contribute to the level of tension. The amount of upgrades you were able to fold into the game is impressive, definitely added a nice level of progression.

I think a lot of roguelikes live and die by the amount of items available so I tried to pack in as much as I could handle as a one man team in the time frame. I'm glad you enjoyed it and hopefully I can find some good middle ground with the controls based on everyone's feedback.