I think this is an interesting idea of how you could make a "second-person" shooter game. Some feedback I have:
- Start the level on the nearest enemy
- Selecting the next enemy should only select alive ones
- Lingering on a dead enemy kinda removes the "enemy perspective" if you just stay on screen
- I had some issues finding my way to the last enemy if it gets stuck
Nevertheless, it was a fun experience, and great job making the concept work!