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( 2)(-3)

HOW DO YOU ALWAYS MANAGE TO MAKE ME CRY????

GOD.

Definitely teared up at least.......... four times I think at various points while playing LOL and then the end I just kinda had to sit there and watch the credits scene for a while to let all the intense emotions settle back down in my heart lakdfasd

This was absolutely lovely and I enjoyed every bit of it!! I will always be impressed at how many different types of stories, vibes, feelings you can manifest with your games. How they're all so different?? (YET THEY ALL SOMEHOW MAKE ME CRY??) And yet somehow I feel like they have this almost... soft emotional quality tying them all together despite the vastly different themes. Like when I think about your games as a whole I feel this strong emotive attachment to them and they all have A Vibe even though they all made me feel such different things.

At any rate.

I chose the painterly style for my first playthrough and ended up getting the good ending (because I cannot choose anything but the good options??? it pains me otherwise LKDJAFDS) though now I want to go back through with the shoujo style and try some different options despite my inner conflict. I loved Peter so much GOD. I'd already mentioned from some of your lead-up posts how much I felt like we were similar/I could relate to him, but playing the game itself only made this even stronger (and I figured out that he was probably autistic the first time it mentioned his headphones so maybe that explains it 💦 a few of my teary moments were definitely because of this) . He is just such a sweet and likeable character and I really felt for him, especially with his stuttering and need for calm and quiet.

But I could also understand and empathize with Amanda because it's true -- when you experience a loss like that, you're instinctively going to be worried that it'll happen again?? And as she didn't know why it had happened in the first place, of course she was going to worry that literally anything could come about and lead to him leaving again. So I really appreciate like, hm, her emotional struggle. That even while she was gradually opening up to Peter again, some part of her just couldn't let go and was always there not allowing the final bit of her to be free. I thought that the pacing leading to the end and the slow build-up of both of them finally being able to say what they needed to so well done. It was the perfect mix of heartwarming moments with inner conflict and a few funny and sweet bits along the way -- just really well done!! I DON'T WANT TO GET THE WORSE ENDINGS THO??? I JUST WANT THEM TO BE HAPPY????? But I will... force myself.... for curiosity's sake alskdjfas

The art and GUI and everything was so soft and lovely and just filled me with such warm vibes. In love with the color palette it just feels so cozy??? The music was also lovely!! And the CGs were so cute?? And I really liked a lot of the little sprite animations you included! Really helped a lot of the little moments come alive. Just. Honestly. This whole game feels like a warm hug -- LIKE WARM SOUP, JUST LIKE PETER'S HUG -- and I'm still feeling all fuzzy now even as I write this. So thank you so much for this lovely little piece of cozy happiness 💕 These two are going to live in my heart rent-free for a while alskdfjalds

( 2)(-3)

OKAY I JUST KNOW YOU DID NOT COMMENT SOMETHING THAT MADE ME CRY (I guess we're on a equal footing now!!!!!)

Like, really, I'm speechless about the general impression my writing leaves you, it's just so... so nice???? I'm really trying to write different types of stories (like, this one channeled different things in me than High School Lolita, or Katekyo's first date...) so I'm very glad you still think they manage to be different and emotional! And gosh, 4 times???? I'm so happy you found it that emotional!!

Ha ha, same with the good options, it broke my heart to pick the bad options for troubleshooting bugs edfgtr And THANK YOU FOR LIKING PETER, I LOVE HIM TOO SO MUCH! I wanted to make Peter a loveable, caring and respectful love interest without making him too perfect or bland, so I tried to paint him as human as possible, by making him sound real, by giving him things which exist but we don't see often in fiction (the stammer being one of them, and took inspiration from child me, who had a stammer and went every Friday to the speech therapist to stop stuttering, haha). Surprisingly, I had more sensitivity-reading for this game than I did for HSL, I asked some of my autistic friends for their opinion on Peter's potrayal as an autistic character, haha, and I was sooooooo relieved when they told me he was fine)! And you know, I feel like we focus less on this kind of representation (characters are often "autistic-coded" but we fail to mention the word "autistic", so i really wanted to for this one).

And yes, Amanda was a rollercoaster for me! At first, when I finished writing the game, I was really frustrated with her because I thought she was overreacting and hard on Peter! But when I took some time away and reread it, she hit me hard too! This fear of opening up, of being hurt again, especially considering Peter also has struggle to open up about his past, this all felt right to me, and I just wanted to give her a big warm hug (like a soup)!! And good luck, the bad ending is really hard on Peter zergtdgr he really only deserves the love!!!!!

And thanks, I feel very grateful to have collaborated with such talented artists! And for the animations, thank you, you were quite an inspiration in this, haha, since all your games are always so cinematographic and so well animated! Mine isn't cinematographic at all, haha, but you're the one who inspired me to try harder in this department!!!! So thank you, Carrot!

Overall, thank you, I'm glad this game felt warm even though you cried four times frge'zhb it really is a comfort game for me, and Peter a comfort character, so I'm very happy!! These two are never leaving me again too, haha!!