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Hi, thanks for the comments/bugs reports etc.

The decreasing milk - Yeah, I thought that too, but after pawing over the z80 disassembly for it I found it doesn’t drop over time, but based on the number of steps/jumps taken (300 and a bar is removed). I have implemented that, but I will check its still working.

The reliant object thing, I thought I had cracked that early on, but as you can appreciate bugs can creep in unexpectedly. I will check over this and fix,

The fly trap, yeah, I used the same damage values as used in the original z80 code, but some things seem to not be ass affective as others (the falling books for example I had to tweak as it was possible to creep past them without loosing any energy at all !). I will also tweak this to make the damage more effective.

Now… Herbert’s Dummy run ….. hmmm …. maybe, after I’ve cleared up a big chunk of my wip list ;)