I have been playing around with RPG Maker Unite for the last few days and it is stupid buggy. I'm thinking about giving this a try, and doing a comparison. The one question I have is about how objects and characters are handled. In Unite, the characters are built at runtime and are on a UI layer, meaning I cannot change the material and have lights affect the player characters, and even though you can make it work in URP, not having the lighting affect a player is a no go.
How do the layers work in this asset? Can URP lighting be used on it?