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This was a good time! The battle system was a little bit confusing at first, but by the second or third battle I got all the details and enjoyed trying to think through all the details. I would've enjoyed a bit more variety in the moves and difficulty in the battles, but fitting all that content in for a jam is hard enough so I certainly don't hold it against the game!

I wasn't sure why the sword attack showed red instead of yellow; I assume that was a bug and it was mistagged as an enemy move?

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Thansk, and for the sword attack yeah, it was exactly that

Modifying variable via the inspector is nice, but next time I will set everything via code so it will stop moving around >: I