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( 2)

Great artwork as well as feel and concept. However level design and enemy placement felt pretty awkward and unfair at times. The idea of awkward enemy placement = difficult doesn't sit great with me. However, with a game like this I understand not a ton of options. Also boss hitbox can be a bit wonky at times.

( 1)

Totally agree with the boss hitbox and level design, lad. Wish I had more time to polish it up. Maybe some day!