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I've just updated to firmware 1.13.1 which gives a proper error message on the crash screen (typed by hand):


Run loop stalled for more than 10 seconds

  pc=0x08093034 lr=0x00000060


[C]  drawFaded()

wipe.lua:57

Oooh interesting. I'll move the game to the latest SDK and try to get an update out tonight.
Truly appreciate your patience and help with troubleshooting.