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A fun arcade-style space shooter roguelike.

Pros: fun gameplay, actually as difficult as it claims to be (the furthest I got was 3 minutes), good polish, beautiful graphics, awesome music, overall good sound design (no idea if this is intentional but the shooting sound matches the BPM of the music. If it's intentional good on you, if it's not then it's certainly a happy accident.)

Cons: it would be nice to have an indicator for when your dash runs out, the bullet hell mechanics are a tad frustrating because of the way your ship moves. It feels a bit more luck based than it probably should. This is a nitpick but a pause menu or at least a way to exit the game without tabbing out would be nice.

Overall it's a fun game and I enjoyed playing it, I think a full version updated after the jam would be really cool and something I'd like to play. Roguelike is the obvious choice for this theme so it's certainly not the most creative game I've tried but it's among the most polished and visually appealing nonetheless.

Thank you for the constructive feedback, I already altered the movement of the ship so it won't drift anymore. The controls feel way tighter now. I am working on the UI actually there is an XP bar now and there will be cooldown icons and i will split the different attacks into different buttons instead of cooldowns all an LMB.