just spitballin' here:
- a designated "hold" space
- I recognize that functionally, one of the cards is "held back" because more cards are drawn after four of the five are played, but I feel like it would help extend gameplay and allow for more strategizing (which I find most fun) to have more options.
- a plant removal card or tool
- 1. a trowel tool that the player can use after gathering a certain number of plants or placing a certain number of cards.
- 2. a trowel card that can be played on top of another card that removes that card without awarding points.
- basket variations
- 1. a type of basket that could be played on top of another card that would reduce the counter on that single card.
- 2. a plant-specific basket that would reduce the counter by one (or more) of all linked cards of that type.
- the ability to toggle the water on and off, or maybe pause it for a few turns
- "wildcard" or variety-pack cards
- a discard or "compost bin"
- this could reduce the player's score by the point value on the card as a penalty for discarding and/or be on a cooldown that requires a certain number of cards be placed before becoming available again