Fantastic game! I really liked the idea and the design of the office. I have a few bits of feedback I'd like to share:
- It's very difficult to prioritize tasks because you can't see how much time you have left to complete each task. It's obvious from playing a while that some things are more urgent than others, but there's no way to tell until the mission text turns yellow, and if you aren't already nearby at that point then it's essentially lost.
- The quest markers on the minimap are very helpful, but once a certain number of tasks are active it's hard to tell which markers are for what. It would also be nice to have some sort of indicator in the world itself. Maybe a highlight around the object that you need to interact with?
- Changing the camera angle is disorienting because it's a sudden change. If there was even just a very short animation of the camera rotating to the new angle, it would be easier to use that feature.
- It's very annoying how often NPCs get in your way. One guy decided to stand in the middle of a doorway and trap me inside a room blocking me from doing any of my tasks!
I also noticed some bugs:
- Sometimes the sound for failing to complete a task gets stuck playing over and over.
- The game seems to crash a lot due to running out of memory. There might be a memory leak somewhere? Seems to run fine otherwise though.
- The X buttons on the windows for the virus task don't seem to play nice, I usually have to click them twice to get them to close.