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Nah man, some people just drag you down, nothing wrong with getting rid of soooome of them :D

I tried my best to balance the enemies and make them challenging, but we didn't want to make the game TOO difficult; we also wanted to make the upgrades feel impactful: without any UI or numbers to show the player, I figured I'd go with big numbers. Definitely could have used more time for balance.

Ok you´re right XD

But anyway don´t worry, it´s a really cool game!