First I thought what is the meaning of 1,2,3,4,5,6 Forbidon then I see the player can go through. Level design is really nice. I noticed one bug, sometimes player can not push even if there is space. I don't know why you choose 2d for 3d looking game. I like the hands of player don't know why any way very good game.
Viewing post in Saikoban jam comments
Thank you for playing! That bug sucks. Unfortunately, we found it too late, there was no time to fix it anymore. When you encounter it, you have to reset the level.
As for the choice of 2d, there are three reasons for that:
-We like pixel art
-The idea was based on a Legend of Zelda: Oracle of Ages dungeon which uses a top down 2d style
-We don't have any experience with 3d games yet
Thank you for your feedback!