Cool presentation. I like all the assets used.
It is a little to understand what you have to do .. why sometime you get a succes and other time it is a failure
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Thank you!^^
Yeah, Synty assets are just so nice, simple and performant - exactly what we needed for this jam =)
Sorry to hear that it was hard to understand. We didn't manage to squeeze in a tutorial in time^^"
Basically your attributes determine your skills and those determine the highest value you can roll to still get a success. Everything above your skill will be a failure. So, higher skills mean less failures =)