That was cute! I felt very unclear about how the combat worked though--some prompts would be nice, especially for the first battle. It would also be nice if Lucky said something like, "wow it's hot, my wood dice might be unreliable" when the weather changes, so players get more of a clue what the dice loadout might mean.
Lastly, the actual dice rolling wasn't super fun to control, something like a button or a virtual dice tower could make it a little nicer. Still, for a game jam game this was pretty cool!