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( 1)

Congrats on finishing your second jam!

I like the core idea of guiding a different version of yourself through a maze, but the controls really suffered here for me. It was tedious to get the characters going in the right direction, and despite you being a ghost, it was easy to get pinned in or trapped by yourself. I thought I was getting the hang of it until the character walked off the right side of the screen and never came back. 

It's rough, but the idea here works. Just needs more polish and playtesting for the next one!

Good job and keep making games :)

( 1)

Thanks! I'm so glad I participated. 

Yes thank you for letting me know about that experience, I definitely see that on my own playtests and feedback I've received from others so I've got some good foundations on what parts to cut out (or just redesign on top of the core concept) and what parts to build upon, every little bit helps! The character getting through one of the colliders is a new one, I can totally see it happening though, caught a few seams myself in the last few days of the jam.

Thank you for playing my game and taking the time for the review!