Congrats on finishing your second jam!
I like the core idea of guiding a different version of yourself through a maze, but the controls really suffered here for me. It was tedious to get the characters going in the right direction, and despite you being a ghost, it was easy to get pinned in or trapped by yourself. I thought I was getting the hang of it until the character walked off the right side of the screen and never came back.
It's rough, but the idea here works. Just needs more polish and playtesting for the next one!
Good job and keep making games :)