Thank you so much Alessandro for taking the time to play our demo and for your precious feedback!
1) You are definitely right. Some other players made the same observation and we are now testing again the game to find the perfect fov. Will hopefully update soon!
2-3) We'll look into that. I haven't personally experienced V-sync issues but we'll test again for sure. Did you play the Windows or the Mac build?
4) Yes, I noticed something similar too. It has something to do I think with the textures, the PSX shader, and the light when it gets too close to objects. We'll try to improve that.
5) Yes, I guess that was because I wasn't feeling too confident about my voice-over, so I probably subconsciously hid them a bit. Just a little case of impostor syndrome :)
6) We had some friends helping us, but we'll definitely double-check the scripts again. Sometimes we were probably trying to achieve a more poetic and Lovecraftian way of writing, but it's not easy!
Thanks again!