Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(9 edits) ( 1)

You have a questionable comment history just like ianlatta. No activity except for yesterday when you copy pasted this comment all over successful GB Studio games. Just smells of disingenuous marketing activity to me.

But at least your account wasn't created yesterday. So, I apologize if you aren't working for Analogue, but I hope you can see that your activity together with ianlatta's is raising a red flag to me.

Devs will put .pocket files out in time. It will happen naturally. But migration to GB Studio 3 is A LOT of extra debugging work which many devs won't have the time (or patience) for when they can be working on other projects.

To answer your question, migrating this particular project to GB Studio 3 in order to export a .pocket file will not be feasible. The massive amount of debugging as a result of migration isn't worth it when the pocket plays .gb ROM files. So you can still play on your new hardware.

Fair enough.  I just looked through available GB studios games, and commented on the ones that looked interesting.

The Pocket doesn't play .gb files, however.  Via a flash cart they would, but I do not have one of those.  So, oh well then.

(3 edits)

Yep, I recommend getting something like an EZ flash so you can play .gb rom files on the Pocket. You don't have to get one but you will be locking yourself out of the vast majority of classic and homebrew GB games without one. And you will have a far better chance of playing these published GB Studio games on your pocket rather than hoping to see the devs debug a migrated GB Studio game just to output a .pocket file.  Although you should make sure your flash cart of choice will work with the pocket before you purchase.

( 1)

> You have a questionable comment history just like ianlatta. No activity except for yesterday when you copy pasted this comment all over successful GB Studio games. Just smells of disingenuous marketing activity to me.

Yeah, so sounds like a guy got a new device and heard that it had a feature, hey i did too, and now we want to try it out but there really aint anyone out here using that feature. It's just over excited fanboys who want to justify their purchases.

(1 edit) ( 3)

I migrated my Virtual BMO game over to GB Studio v3 so I could release a .pocket version for you folks that have the pocket already. It's a very small experience but that's the best I can do for you at this point given the amount of time it takes to debug.

You can head to my itch account if you're interested.

In future, I will be using GB Studio 3.0 to build games from scratch without the need to migrate obviously. In those cases, I will release a .pocket file along with a GB ROM but migrating bigger games is honestly a nightmare of bugs.

thx

Hey, I'm real. I just didn't have anything to play on my Analogue Pocket and I didn't realize the complexities involved in exporting a game in the new version of GB studio.

Very sorry to assume!