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Heya! You are on the right track with the 16x16 tile size if you want to split the wall pieces into their appropriate segments. This old pack was designed for RPGMaker, which automatically does that in the map editor, but if you are using these outside of RPGMaker, you'll have to segment the walls using a 16x16 grid.

Thanks so much for the reply!

You're right, I'm trying to use the resource pack in Godot and later saw that there are some necessary conversion steps from an RPGMaker resource pack to something usable in Godot (or segment it in 16x16). Thank you once more and have a lovely day!