I really enjoyed the demo!
I didn't personally find the puzzles too difficult; I didn't notice the tuft of grass in the first area but since observing reveals it, I think that's actually a good way to make the player learn how to use the different actions. I did completely fail to find the pattern in the flowers so I brute-forced that, but otherwise I found the interactible areas pretty clear.
I really liked how the lore of the setting is delivered, as well; the visuals have a really lovely style and the lore gets straight to the point in how it relates to our protagonist and the story. I thought that was really compelling and it kept me interested all throughout the demo.
Thank you so much for trying out my demo! I really appreciate your time and thoughts, especially as a talented creator yourself. I've been trying to get more direct with my story delivery and I'd like to think I'm making some progress on that front as well. There's so much to work and improve upon, it's overwhelming sometimes! I definitely learned a lot from this jam, though. I hope you had a great game jam as well!