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( 1)

Very cool! I like the different goal than most FPS, to smelt things! If maybe there was an audio que of when enemies were approaching, or they threw some of the ground around as they approached, I think the game would be much more beatable. Overall great work, and a few tweaks away from a solid game.

Totally love the idea of blending in some good sound design to help balance things out! Also, the idea of them scattering the ground a bit while flying is really cool, I'll have to give that a shot at some point to see how it looks, or how it affects average performance hahah

Thanks for the great feedback :)