Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
( 1)

The levels scale well.  The first level gave plenty of time to realize the mechanics and how powerful your tethering lasers are.   I like that 1) your ship can't be harmed, and 2) the ship still has it's weak weapon; this still entices the player to actively shoot, rather than focus purely on positioning.  As a commenter below said, positioning in relation to level ports and enemies is a less explored and interesting spin on tower defense shooters.  Great job!!

Thanks so much for playing my game! I'm glad you enjoyed it!