It's a good concept. A little too hard and complicated to get the mechanics. The control scheme is challenging to understand maybe separating it more would be good. Otherwise well done!
Viewing post in Close Encounter jam comments
Hmmm ... I intentionally tried to make the control scheme easy by using just the standard movement controls and two additional buttons (space and enter). Do you think separating it out into more control inputs (e.g. separate buttons for reload, pickup, setdown) would make it easier actually, especially considering the stressful nature of the game?