Played this after seeing the 'booth' at Indie Fiesta 2020.
Really fun concept, but I'm definitely the wrong kind of player for it. Even if it's fairly merciful in terms of hand-eye coordination, my 40-something reflexes just can't handle the pace. gave me traumatic childhood game-&-watch flashbacks within minutes.
Hopefully this is playable on mobile, because it might be a more satisfying experience with a touchscreen interface.
The characterization of the Warden and implied backstory are a wonderful narrative touch. small details like that go a long way to keeping me invested, as someone generally partial to story-driven games.
I would have preferred to be able to spend the earnings to buy upgrades: extra mugs, consumable auto-alarms that can be attached to specific monitors, a patrolling guard dog that moves randomly into different areas, temporarily stopping prisoners from escaping... that kind of thing.