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I have a feeling this could work as an idle game or auto chess-type game, but the attacks and battles really need to move faster for it to work. Needs some element of strategy as well, eg if you could pick and choose party members that would be more interesting. The morale bit is confusing, as it doesn't seem to have much impact on the battles. Neat idea but needs more work on executing!

Yes, I plan to add a lot of work. And with your comment I honestly thinking of making option to adjust the battle speed. Because it was adjusted back and forth various times during the development, however it was a balance to be readable text when it appears. Yeah a large focus is increasing scope and strategy of the game. 

The morale bit is in the menu under "Use Morale", you need at least 10-15 morale depending on member. But you can right now use it to restore energy and give them status effects of boosting attack and defense.