And intentionally so! In order to be able to get a 1, you need to use the 8 move, "Cross out any other entry on this list, or restore any crossed-out entry", to remove the 2 or 12 option, then when you roll that one, you can pick the 1! :)
I wanted the possibility of being a scary, harmful, dangerous ghost to be on the table, but something players have to choose for themselves to become.