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<How will you recreate the FF combat UI of the FAMICON era? >

Regarding this, it is true that the default state is not like the screenshots.

You need to use a plug-in.

Also, the editor you are using must be ‘RPG Maker MV’ as a prerequisite; if you do it in RPG Maker MZ, it would require more extensive script modifications than in MV, which is impossible even for me.

I think there is a folder called ‘Omake’ in the material collection. There are several home-made plug-ins in it, so by applying them and adjusting the parameters, you can make a battle UI like FF.

Now, I will explain the plug-ins related to the battle UI among several plug-ins.

FC_AjustTerrainMV

FC_DontTrimMV.

These are located in the ‘plugins’ folder, not in the ‘Omake’ folder, but they are necessary to display the battle background properly, so apply them.

FC_SVCharaPositionMV.

This plugin adjusts the display position of SV Actors. The parameters should be as follows.

x : 653

spaceX : 0

y : 21

spaceY : 15

FC_WindowOpacity.

Apply with an Opacity of 255.

FC_AjustFontMV

You can set various font settings, but set the first two parameters, ‘NoOutline’ and ‘NoGauge’, to 1.

Oh, if you want to display a gauge, leave ‘NoGauge’ at 0.

FC_AjustDotFont.’

This plugin was created to display the accompanying font file in various nice ways.

There are no parameters, so just apply it.

I think you can create a UI like that with the above!

However, please note that I am an amateur in programming, so I cannot provide any support for any problems that occur with these plugins.

Hopefully this will give you the UI you want!