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<How will you recreate the FF combat UI of the FAMICON era? >
Regarding this, it is true that the default state is not like the screenshots.
You need to use a plug-in.
Also, the editor you are using must be ‘RPG Maker MV’ as a prerequisite; if you do it in RPG Maker MZ, it would require more extensive script modifications than in MV, which is impossible even for me.
I think there is a folder called ‘Omake’ in the material collection. There are several home-made plug-ins in it, so by applying them and adjusting the parameters, you can make a battle UI like FF.
Now, I will explain the plug-ins related to the battle UI among several plug-ins.
FC_AjustTerrainMV
FC_DontTrimMV.
These are located in the ‘plugins’ folder, not in the ‘Omake’ folder, but they are necessary to display the battle background properly, so apply them.
FC_SVCharaPositionMV.
This plugin adjusts the display position of SV Actors. The parameters should be as follows.
x : 653
spaceX : 0
y : 21
spaceY : 15
FC_WindowOpacity.
Apply with an Opacity of 255.
FC_AjustFontMV
You can set various font settings, but set the first two parameters, ‘NoOutline’ and ‘NoGauge’, to 1.
Oh, if you want to display a gauge, leave ‘NoGauge’ at 0.
FC_AjustDotFont.’
This plugin was created to display the accompanying font file in various nice ways.
There are no parameters, so just apply it.
I think you can create a UI like that with the above!
However, please note that I am an amateur in programming, so I cannot provide any support for any problems that occur with these plugins.
Hopefully this will give you the UI you want!