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( 1)

Love the little protestors! Interesting concept. Seems like an idle clicker at first but cool little game. Nice work!

( 1)

Thank you!
Yeah, it actually started out with a clicker game as base but it was mostly stressfull and took focus away from the strategic gameplay.

Did you finish the game?

( 1)

Yeah! I finished the game. My strategy ended up being wait until I see where the police go and as soon as they left I sent all my resources there, since they usually didn't come back right away. I clicked too fast so I didn't understand what the megaphone does (didn't finish reading it).

I would've kept playing if there were more levels. Especially if there were any new mechanics introduced that caused a changeup to the strategy.

Oh, that's great!

Did you still use the megaphone or did you win without it? It boosts the effect of activists around it and the last level should be quite a bit more difficult without it.

Ok, that's nice to hear! I originally had plans to expand the game with more levels and upgrades to let the player customize their "movement" between levels. Maybe I should still consider developing it further then.

Thanks for trying it out and giving feedback!