Hi! I was wondering, is this plugin very compatible with parallax mapping? I use parallax mapping with my only tiles being those that set collision and passability. The pictures seem to imply that you edit only tilesets, and/or that the collision is set in tileset metadata, but I could be understanding incorrectly.
Also, does this plugin have mechanics to allow dungeon puzzles such as push/pull events? I notice it has a traction system, so it's not just pixel collision, hence why I ask.