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Alright I gave it two good goes, but wasn't able to get to the end, in my first run I died because I didn't understand the wait mechanic at the time but after I figured it out I was on a roll until my game bugged out. The bug seemed to happen after I went to cast a spell, changed my mind and then attack, everyone including myself froze in place and I couldn't do anything. I like the environment and combat, I like the quick pace it has over some more traditional turn based rpgs which is great. I would for sure explain waiting somewhere, and the combat was never explained but it's pretty intuitive so that's fine. I liked the different spells and the spell tree seemed cool. I would love an autosave feature, I forgot to save the first time and had to replay the prologue again, which wasn't terribly long but still. A lot of asks, but I can see you've made a good bit of progress so great job, I will give it a whirl next submission! Also what are your current plans for the game?

Glad you liked the game. I plan to add a tutorial to tell players about waiting and other mechanics. Also looks like you ran into the same bug as Madness Inside did, which is caused by moving and targeting a spell at the same time. 

My plans for the game are to finish up the story obviously, but I might also add a "roguelike mode" where you just go through all the dungeons without any story, for those roguelike purists. Kind of like how Lufia 2 has the main game and the Ancient Cave.

Sounds great! Best of luck devving, I'll see you next submission