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Cool idea, I enjoyed playing. I don't think that the game detects multiple key presses at the same time correctly, which could be related to using something like Input.is_action_just_pressed() instead of Input.is_action_pressed(). Also, it would be a nice change to make the leaves spawn in time to be caught on the beat... Additionally, a difficulty curve could be added to start the player off slowly and build up to the more frantic collection of multiple leaves at the same time.

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Thank you for your feedback! I agree with your point that there was an issue with multiple simultaneous key presses, I went ahead and fixed those statements related to your first suggestion. I am also interested in looking into customizing the leaf spawns more, too. It’s all a learning process :)