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Very interesting concept! Considering I was only able to make a regular minesweeper game in the last jam, this one is definitely a 5-star innovation for me.

Others have described it as a "reverse Minesweeper," but I think it's the limited choices that add a unique twist. Once a player steps on a corrupted tile, they’re kind of forced to guess where the mines are instead of coming back later as lingering would cost them sanity.

The pun is on brand too and I think this references the maze in Ina's dungeon during the ENReco event.

Thank you for the generous rating! Glad you like the mechanics. It went through multiple iterations before it reached its current form.

Also, having someone noticed the pun really made my last two weeks. Because fun fact: coming up with the pun was the moment I thought, "Yep, I'm toootally gonna make this game a reality" lol.