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A simple concept with potential!

For my part, the game starts to lag once I reach ten bones or so, and then the lag becomes more pronounced as I progress. I don't know if this will make any difference, but I suggest you destroy the off-screen fish instances once we've passed them. That's a lot of resources saved.

Anyway, congratulations on this game :)

Thank you. Will address the feedbacks soon

I uploaded a new build. can you check if it got fixed?

sorry, my computer won't download the file. It detects a virus. That's why it's advisable to offer games with a browser version.

godot issues with html5. need some time to fix it.

can you exclude my file from being detected as a virus?

sorry, but I won't take the risk. Don't get me wrong, there aren't many people who would install an unknown file on their work machine without any guarantee of security or verification from Itch (and that's only to be expected, given the number of games posted on the site every day), especially when the file is flagged as containing a virus. In short, the best advice I can give you to get people to play your game is to figure out how to make it a browser version (you only have to look at the number of votes received by games that don't offer an online version compared to those that do to understand that my reasoning is shared by many people).

I'd be happy to work on the HTML5 build for the next game. While the flag seems likely to be a false positive, I'm not insisting on downloading my build at this time.

( 1)

There you go. you got the web version. 

Yes, I suspected it was probably a false positive. But I try not to take too many risks with my work tool.

Anyway, the game works perfectly and without any lag on the browser version :) Well done!