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Somebody mentioned about the skeleton flashing before attacking. I thought there was something weird about fighting the skeletons, that I didn't notice right away. But what bugs me is how sometimes there seems to be like a competition between who's attack lands first. Sometimes I'll attack first, but as I'm hitting him  he manages to get his attack off on me. I can't quite explain it, Maybe something to do with hitboxes as well. Either way, I think the full release can use some tightening up with the fighting sections. 

Yeah theres a reason for that unfortunately. Originally you could hit a skeleton and get hit at the same time and that was in the original build but it would result in a softlock. i made it a one or the other situation as a quick patch for now but im glad someone noticed so i can go back and actually do it