I enjoyed the core mechanic and like how it ties into the theme. Art style is very cute. Some of the sky scrapers got in the way of the camera for some jumps though.
Glad you like it! We were torn on enabling camera collision (popping the camera in front of objects obscuring the player) as it can be jarring--do you think we should've had it?
I think a better solution would be add an X Ray shader that lets the camera clip through the walls but still show the player through the buildings(something like this ).