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Interesting concept. I even played through the whole game, so it's good enough for a jam game ;)
If you'd go for a refactor afterwards I'd change the colors in the merge screen and would make it possible to change the cube on the fly. This could make for more complex levels where you have to change the cube multiple times.

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Haha thank you!

that's clever and I'd really love to add that option, and maybe once the jam is over I will.

but Godot's scene system was handing me trouble in just about everything and for now I just could not figure it out lol.

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I can totally feel that. I scrapped my whole menu screen, because this was totally different from what I was used from Unity. Godot scene handling makes sense in a way, but it's not like you would expect it to be.