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There is good ideas for platforming, each level has his own challenge.

However it's HARD and when you die, patterns don't reset, meaning the game need precise jumping with a lot of patience.

There is potential, it's a bit frustrating right now

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Yeah I get what you mean. Some of the biggest frustrations I'm hearing from people are that levels don't reset and it's too precise, like you've mentioned, which is very useful for me to hear as I tend to lean towards more difficulty! Thanks for the honest feedback, I appreciate it :)