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( 1)

I really enjoy it when people are tested to make something under certain restrictive circumstances such as a text game with under 1000 words because projects this impressive are able to be made!
The artstyle is the perfect mix in styles between simplistic yet unique and strangely captivating in how much it can pull off with the use of only three colors, not to mention the artstyle of the character is both incredible as well as very visually pleasing.
Sometimes I notice a creator try to fit a deep, lore-filled story under restrictive circumstances, and while it usually comes out really good, it's super refreshing and satisfying to see a game made not to work against the word limit, but rather flow along with it to make a short, very enjoyable story.

It was really fun and interesting to both record and play this game, it had the perfect premise to capitalize on and it did so without feeling as if it dragged on or cut off too short.
I'm excited to see if you have or plan any other games or projects either under further circumstances or with unbound creativity and scale in the future! ^^

( 1)

Thank you! I feel like you really got what I wanted to make with this game. Who needs extravagant lore and world building when you can just put two idiots in a room together. 

I enjoyed your super energetic Let's Play and I'd recommend anyone reading this to check it out!

There were times when I was making this game that I did consider stopping (I know it was only 10 days...), but after receiving so much lovely feedback I definitely plan to do O2A2 next year, as well as making other games before then!