very interesting! it’s neither too easy or too hard, and many levels have more than one solution.
I’ve seen that there’s a kind of blocks that can’t be eaten in your previous work, are you planning to add them in following updates?
I don't plan to. I had already them implemented here but every time I tried to use them for a puzzle, I found that the puzzle was more fun and interesting without them :
it’s important to abandon things that seem good but actually not.