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Very cool narrative concept of having the player be stuck in a limbo between life and death state.

The art looks gorgeous and there are memorable moments such as the final bossfight (which was just a tad bit too tricky for me). 

I like the gliding mechanic, but my biggest gripe is that I am often unsure of where to go due to a lack of breadcrumbing. I enjoyed the linear passages the most actually (when I was soaring through the tunnel) as I clearly knew my objective! 

Perhaps having narrowed the player in more with possibilities of where to go would have helped!

Overall, good job to everyone! 🙂👍

Thank you for your feedback! Although we've stopped working on the game, your input is still valuable to us! 😊