Separate thing, better to have separate topic. In the final round with Siofra, the fire damage on the player and the help kept getting worse and worse - Fire damage went from 6 initially to 39 when I barely beat her (because of increasing fire damage!) Is it intentional that her fire damage gets more powerful? Also, a traceback, probably because Metatron was "reviving" me with Epione (I had no HP, she used it on me, then the error)
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/dawncode/camp/camp_framework.rpy", line 76, in script call
call screen camp_home
File "game/dawncode/camp/camp_framework.rpy", line 76, in script call
call screen camp_home
File "game/dawncode/camp/camp_framework.rpy", line 76, in script call
call screen camp_home
[Previous line repeated 1 more time]
File "game/dawncode/adventures/adventure_framework.rpy", line 50, in script call
call expression adventureArea.finalStep["Event"]
File "game/dawncode/areas/deepwoods_verge/siofra_first_appearance.rpy", line 85, in script call
$ setupSpar(actor1, thisMusic="Siofra Battle", solo=False)
File "game/dawncode/combat.rpy", line 113, in script
python:
File "game/dawncode/combat.rpy", line 120, in <module>
Action(encounterList[initiativeIndex])
File "game/dawncode/functions.rpy", line 183, in Action
calculateStatus(user, target, i, ability)
File "game/dawncode/functions.rpy", line 767, in calculateStatus
roll = getTotalStatusResist(target)
File "game/dawncode/functions.rpy", line 2327, in getTotalStatusResist
resistValue = sum(x.statusResistChance for x in actor.traits)
File "game/dawncode/functions.rpy", line 2327, in <lambda>
resistValue = sum(x.statusResistChance for x in actor.traits)
AttributeError: 'NoneType' object has no attribute 'traits'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/dawncode/camp/camp_framework.rpy", line 76, in script call
call screen camp_home
File "game/dawncode/camp/camp_framework.rpy", line 76, in script call
call screen camp_home
File "game/dawncode/camp/camp_framework.rpy", line 76, in script call
call screen camp_home
[Previous line repeated 1 more time]
File "game/dawncode/adventures/adventure_framework.rpy", line 50, in script call
call expression adventureArea.finalStep["Event"]
File "game/dawncode/areas/deepwoods_verge/siofra_first_appearance.rpy", line 85, in script call
$ setupSpar(actor1, thisMusic="Siofra Battle", solo=False)
File "game/dawncode/combat.rpy", line 113, in script
python:
File "C:\Unzipped\DivineDawn\renpy\ast.py", line 1138, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Unzipped\DivineDawn\renpy\python.py", line 1122, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/dawncode/combat.rpy", line 120, in <module>
Action(encounterList[initiativeIndex])
File "game/dawncode/functions.rpy", line 183, in Action
calculateStatus(user, target, i, ability)
File "game/dawncode/functions.rpy", line 767, in calculateStatus
roll = getTotalStatusResist(target)
File "game/dawncode/functions.rpy", line 2327, in getTotalStatusResist
resistValue = sum(x.statusResistChance for x in actor.traits)
File "game/dawncode/functions.rpy", line 2327, in <lambda>
resistValue = sum(x.statusResistChance for x in actor.traits)
AttributeError: 'NoneType' object has no attribute 'traits'
Windows-10-10.0.19045 AMD64
Ren'Py 8.1.3.23091805
Divine Dawn 0.31a
Sun Jun 30 20:17:44 2024/