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As for 0.0.1v it's fine. So I was playing on PC, and the controls felt quite meh. The camera was quickly moving from one side to another, and the buttons didn't always work. Other than that, there's no explanation, I'm not going be a monkey typing shakespare, no. I won't spend a year trying to figure out which combinations give what. And most combinations give nothing, they just destroy one of the elements and that's it. You have to create them again. For nothing.

I appreciated the ability to turn off sound and music. Also, the fog effects are cool. Other than that, no explanation, no story, just random buzz words that you combine and they annihilate or don't annigilate, but that's it.

Thanks for your feedback !

It’s a first try at making an educational video game in a jam, where you learn about the subject by getting better at the game.

I totally get how it might not be for everyone tho, and can also be improved on (like a hint system, or family tree that shows you the ones you already unlocked and how you unlocked them…), but I did have limited time, only starting on Tuesday and developing it for Android due on Sunday.

This is also why I didn’t find time to improve the quality of life on the camera controls etc, since I decided to dedicate more time on sound design/music this jam, because that’s something I really lacked in the past jams, but I’m pretty happy with the sound atmosphere.

I had a lot of fun learning about the subject to make the game, and hope some can learn about the subject in a fun way now !

Thanks for playing the game and sharing your thoughts on it, I hope you got something out of the experience !