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Thanks~
Very fair. I did toss around the idea of trying to do that with the sound, but quickly decided that it just wasn't feasible to do so.
As our main musician on the team had quite a lot on his plate already, what with us deciding to make a rhythm game of all things, the added restriction and the time it'd take to learn a program made for making it, making it sound good, and finishing it in time to set it to tracks so the rhythm part works with it....yeah ^^
Didn't want to stress him out that much.
Still I'm pretty darn pleased with the music he put into it, he learned a ton and it really showed.
It would be cool to have a toggle for a more true-to-NES chiptune, but I can't make that a promise as I can't speak for him and whether he'd be wanting to do that much extra work involved for the game.
Glad you enjoyed the music as in spite of the not true-to-console sound design though!

And yeah, that was a little touch of mine I just couldn't help but get added in. Makes me smile :)

Ah yeah that's totally fair! It can certainly take a while to get the hang of new music software