This game looks very intriguing – BUT for all the long description, you've managed to not really tell us what type of game this is. I mean I can see it's a sort of rogue-like shumup (real-time?) – but I think you need to give us a bit of a clearer explanation of what to expect please. For example is that a puzzle element in the fifth screen. Does the Star Fox-like constellation-map suggest it has a tailored campaign as well as the rogue elements? Is that a trading aspect? etc...
Viewing post in Deep Space Dapper Squad - Playdate comments
I get the poster's point. However, I like the approach you're taking, "staying in character." Anything that stands out and is novel gets a thumbs up from me :). Currently playing the game. Enjoying it. My own small gripe is I wish there was a way to enlarge text ( I have this comment for zillions of PD games, but I do like to raise it).