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( 5)

This was super fun! Or engaging at least. Poor things.

First off, fuck you. I actually feel sad about loosing my units. All the bits and pieces of the village making it feel alive like the pool, the large house, the table, the units chatting with each other makes me feel almost connected to them. At the end of the game I pretty much knew all my units by name, who to put together with who and so on. I also really liked how different the classes were, with the knights only regaining motivation upon actually passing a fight, the AOE fireball throwers, and the fucking idiots that were the valkyries. Note the were. None of the them survived. On that note, the graveyard was fantastic move.

I think the group management is a bit too punishing. I think the 3 "moves" is good, but the swapping is a too random. I'd like to be able to manage my teams a bit more (on the level of selecting who to switch with), but I think the limit of times you can do it is great. You shouldn't have too much control. Also never used the kick function, don't see why you would ever use it either.

Another thing I really liked is the bouncyness of the pixelart. I'm very much a purist when it comes to pixelart. I want it to be pixel perfect. That said, I think you did a fantastic job making "modern" pixelart look good. The bounciness is as said fantastic, the juice is good and overall it's really appealing. Also banger music.

Also the demons with the whips were very hot. I would definitely end up as one of the gravestones if I was one of the heroes.

Congrats on submitting!