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(1 edit)

ohh there are a lot of updates, I wasn't able to work on the game during the school year because college has been keeping me busy, but once summer started I've been cranking out changes -- mainly optimization stuff but i've also remastered the gameplay loop to encourage replayability and done a lot of QoL stuff like having the player press space to get a new tower instead of forcing it, debugging, etc. Mostly trying to address all the major complaints with the game so I can work on expanding.


That being said, I'm also working on new content -- mainly new waves and a couple new towers, and making sure that all towers have a combo with every other tower. 


At the moment I'm waiting on finishing all these updates and also not being completely broke to put it on Steam (curse you $100 Steam fee), I'll also make a new itch page so the pre-finished version can be archived (despite all its kinks, I am pretty attached to this version and I don't wanna see it completely disappear). Oh and I've decided to make the Steam version free instead of paid. Just feels more right for this game to me.

And then, once release swings by, I'd just keep updating it for a bit until I feel it's "complete". Honestly, I might go ahead and release it on itch earlier just because of this comment lol. Super appreciate it!!!