but then became obsessed with it's "genocide route" once I found that it was even possible. (I used a drawing tablet and fanned the spacebar.)
Where you could've just thrown a "Game Over" screen,
I think it's really cool that you guys allowed the player to continue doubling-down on their refusal to participate,
at the cost of sharply increasing difficulty so you can't realistically get as far compared to a normal playthrough. (Like the guy who got 216pts.)
Otherwise the player might think, "Wait why play normally for 50pts when I can just rack up 100pts?"
Like a trade for points over patience.
I should make note of this "Soft Game Over" gameloop that can happen when you disobey the rules.